Store type: Retailer, free portal Profit share: No set ratio, game publisher’s choice DRM: Varies.Some game purchases grant a Steam key, others are downloaded as a simple installer or are playable in-browser.This is one factor in , which, says Tiny Build, enables key sellers to make profits off game codes purchased with stolen credit cards.
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More features, like an in-game overlay and integration into multiplayer games, are supposedly coming in future updates.
GOG previously had a more barebones system of uploading and updating games than Steam, but we’ve been told they’ve more recently improved their developer backend to be more powerful, much like Steampipe.
Steam is the largest PC game platform in the world, with 173 million active user accounts; the store contains more than 10,000 games (though a good chunk of that number is add-on DLC) as of July 2016, .
Much of what you see featured on its front page is algorithmically driven per user, but Valve does some curation to feature games, especially during Steam sales.
The Steamworks platform is also the go-to service for game developers and publishers to release their games.
This involves working with a Valve sales representative to approve your account and approve the creation of Steam keys for games.Key source: Most games are simply offered for download as installers. through Kickstarter campaigns) but are rare, and not sold through other stores. Why we don’t like it: GOG Galaxy client is still a work-in-progress and not as feature-complete as Steam (but has some of its own perks as well, and isn’t required).Why we like it: GOG publishes classic PC games worthy of preservation and ensures they run on modern Windows. GOG, founded by the CD Projekt group that includes Witcher studio CD Projekt Red, started as a source for DRM-free downloads of classic “good old” games, and has since expanded to include modern games.Devs we’ve talked to praise the ease with which they can upload new builds of games without Valve’s involvement and roll back to any previous build when there are issues.Store type: Retailer Profit share: 70 percent to publisher, 30 percent to GOG (Gross revenue split)DRM: None.Offline mode: Games redeemed on Steam require Steam client, but all downloaded games can be played offline (except online multiplayer, of course).